AI Insights · Timothy · September 2024
Top 5 Physics Puzzle Games Performance in Ecuador Q3 2024
Explore the performance trends of the top 5 physics puzzle games on a unified platform in Ecuador during the third quarter of 2024, featuring insights on downloads, revenue, and active users.
In the third quarter of 2024, the top physics puzzle games in Ecuador showcased varied performance trends across downloads, revenue, and active users. Here's a closer look at how these games fared:
Screw Jam from Rollic Games saw a peak in revenue in the week of July 22, reaching approximately $472. Downloads were highest at the start of July with 217, followed by a fluctuating trend throughout the quarter. Weekly active users began at 613, increased to 708 in mid-August, and ended the quarter lower at 517.
Angry Birds 2, published by Rovio Entertainment, experienced a notable rise in downloads, peaking at 8.9K in the week of September 23. Revenue also saw an upward trend, culminating at around $310 by the end of September. Weekly active users increased significantly from 35.4K to 42.9K by late September.
Angry Birds Friends provided a mixed bag of results. The game achieved its highest download count of 7.3K in late July. Revenue fluctuated throughout the quarter, peaking at $325 in the first week of July. Active users fluctuated as well, reaching a high of 31.9K in late July before stabilizing around 20.4K at the end of the quarter.
Wood Nuts & Bolts Puzzle by ABI GLOBAL LTD. maintained a robust presence with downloads peaking at 9.1K in early August. Revenue remained relatively stable, with a slight peak of $244 in the second week of July. Active users consistently hovered above 120K, peaking at 137.6K in early September.
Screw Out from Dino Global Studio showed an interesting trend with downloads spiking to 10.6K in the second week of August before significantly dropping towards the end of the quarter. Revenue increased gradually, peaking at $227 in early September. Active users reached a high of 23.8K in mid-August but tapered off to 5.5K by the end of September.
These insights, sourced from Sensor Tower, reflect the diverse performance of these games in Ecuador. For more detailed analytics and insights, please visit Sensor Tower's platform.